Kingdoms of Amalur: Reckoning

Overall its "fun" (I wouldn't say exciting or groundbreaking), and there are plenty of quests to keep you occupied (Iv'e completed 88 and have over 25 outstanding with 70% of the world explored). The graphics and art are... different (Think fable). The Combat is nothing new, but I like it. Biggest problem is that Its too easy! I play as a warrior and I haven't died once, never even been below half health on medium difficulty. You can spam potions without cool-down, and you find them everywhere, so hard difficulty is "medium" at best. Worth $60... NO! It needs work with the difficulty, and there are still bugs (like unable to get some completed quest items out of inventory. I would say wait for patches and price drops.
 

AeonSoul

Member
Feb 21, 2012
1,367
0
34
Italy
Overall its "fun" (I wouldn't say exciting or groundbreaking), and there are plenty of quests to keep you occupied (Iv'e completed 88 and have over 25 outstanding with 70% of the world explored). The graphics and art are... different (Think fable). The Combat is nothing new, but I like it. Biggest problem is that Its too easy! I play as a warrior and I haven't died once, never even been below half health on medium difficulty. You can spam potions without cool-down, and you find them everywhere, so hard difficulty is "medium" at best. Worth $60... NO! It needs work with the difficulty, and there are still bugs (like unable to get some completed quest items out of inventory. I would say wait for patches and price drops.

I kind of agree with this, but the game has some nice features, which can be greatly improved on future releases. Overall it's an enjoyable game with a nice combat system. Storywise I'm not that far, but so far it ain't that bad but it ain't either that good. But I suppose it's the major downside of these sandbox games. You get caught up in doing subquests and somehow you just forget about the main storyline D: